School Schemes of Work for the
subject I currently teach, Graphic Products
are being published on this web site. They were written during
the summer break, for the whole academic year 2004-2005 and
transformed from Excel files into web pages (.htm). Schemes
of Work are always in the process of modification (not "cast
in concrete") and changes may be effected in practice,
before being re-posted here. Each scheme is written with full
lesson plans for each week, overhead projector slides and a
summary of regular homework which students may place in advance
within their diaries.
lesson period lasts 55 minutes, and in Key Stage 3 (years 7,
8 and 9), students are time tabled with a double lesson each
week (2 in all) whereas, in Key Stage 4 (years 10 and 11) students
are time tabled with one double and one single lesson each week
(3 in all). A lesson plan covers all the work undertaken
during a full week.
My Timetable (SN)
and Module Rotation Schedule
for Graphic Products is provided, as seen in context with colleagues'
timetables in the Technology faculty, including my Hot-Spots
schedule. Cover staff, parents and
students may find specific lesson plans for any particular
day/date, from my detailed Year Planner.
have been costed to be deliverable within National (England
and Wales) guidelines of expenditure for resourcing (capitation).
Following a previous Ofsted inspection,
the placement of a computer in a Graphic's classroom for students'
use, was overlooked, resulting in the need to fund several computers
privately. Access to this private resource significantly assisted,
amongst other things, raising the productivity, standards and
expectations of students pursuing their GCSE Graphic Products
exam coursework, especially in 2002. The school subsequently
came out of a process called "Special Measures".
Since reference to the continuing lack of a "publicly funded"
computer was posted on this web site, on Thursday 4th November
2004, the School Management
placed a computer in the Graphic Products classroom.
My grateful thanks to Adam for connecting it to the school network
on Friday 19th November 2004. The school undertook another
during the week of the 8th November 2004 with a satisfactory
result. Grateful thanks to Peter Broome and Steve Williams
for providing prototype Excel templates for Work Schemes which
(nearly), automatically produce lesson plans. You may
forward suggestions, corrections and comments directly to me
Parents may forward views to Andrew Fleet, the
Head Teacher of Hreod Parkway School, Akers
Way, Moredon, Swindon SN2 2NQ England, about any matter identified
within the Schemes below. This
public information should become available on the school website
within the near future.
printable resources will be added as they are produced. Click
here should you need to download Acrobat Reader
to view the Resource files. To
print out a lesson plan from a Scheme of Work - right click
on the relevant tab at the bottom of the Scheme of Work page
and "Print Target". For Acrobat
files, click on [File] and [Print] or the printer icon.
7 Module 1 ( 5 to 7 weeks )
~ Pop up Cards promoting a "Zoo"Project
first Graphic Products short course introduces new students
with some basic procedures and expectations within the
Technology Faculty. It tackles the subject of Logos,
Mechanisms, Finishes and Quality Control while taking
the "Design Process" in a
practical exploration of the world of pop-up cards and
books. Grateful thanks is extended to colleague Mr T J
Wilkes, and Steve Williams from our "Beacon School"
in Bristol, for their contribution.
resources (PDF and JPEG format) Shape and Form (should
be enlarged and printed to A3)
For research, pop up help can be found at "Practice"
for high flyers, something
simple, and something simpler
also is a neat history of Early
7 Module 2 ( 7 weeks )
~ Board Games for Young Travelers Project
second Graphics project in Year
7 reinforces the concept of the "design process"
taking students into active research, formulating and
developing their own ideas, planning and making their
own model of a travelers' board game. Processes of evaluation
are taken throughout and at the end to determine whether
or not their design meets the adopted product specification.
Throughout the first two projects, Year 7 receive an evaluation
of their Level of Attainment
according to the National Curriculum in England and Wales.
are set and upgraded to assist students work towards greater
personal achievement. We endeavor to move the majority
of students towards performing up to a level 8 over the
three years that represent Key Stage 3 within the National
Curriculum. Grateful thanks is extended to colleague
Mr T J Wilkes, and Steve Williams from our "Beacon
School" in Bristol, for their contribution.
resources (PDF and JPEG format) Perspective Grid
(can be enlarged and
printed to A3).
research can be found here:
Roman Board Games
and Yahoo Games Listings
8 Module 1 ( 5 to 7 weeks )
~ Bookmark Project
The Bookmark project focuses on the world of "Promotion".
It takes students through a course of personal investigation,
writing a specification, looking at genre, presentation,
development, typography, the use of images, colour and
finishing of a Bookmark. Grateful thanks is extended
to colleague Mr T J Wilkes, and Steve Williams from our
"Beacon School" in Bristol, for their contribution.
resources (PDF and JPEG format) Font Style
Process Colour Wheel
8 Module 2 ( 6 to 7 weeks )
~ Play Park Project
project focuses on the development of ideas,
and making skills, designed to provide a solid foundation
for future projects. Students are encouraged to
concentrate on measurement, accuracy, conventions of drawing
and the practical use of scale. The outcome will
be a model play park and a series of evaluated drawings
leading up to its production. Grateful thanks is
extended to colleague Mr T J Wilkes, and Steve Williams
from our "Beacon School" in Bristol, for their
resources (PDF and JPEG format) Perspective Grid
(can be enlarged and
printed to A3). For research help, theme park brochures can be found at www.themeparkbrochures.com
9 Module 1 ( 5 weeks ) ~
House and Garden Project.
Students are presented with a 1:100 scale orthographic
drawing of a house and bungalow, and invited to place
one of the buildings within the boundaries of a standard
plot of land (A4
size 3mm MDF board), taking advantage
of compass bearing, the sun and wind, to maximize self-sufficiency
and "sustainability". The outcome of the
project is a 1:100 scale model of a house and garden,
with the potential of building up a substantial "sustainable"
community, in model form. House parts are pre-formed
from thick card, trees and hedges from pre-dyed, cheap
car sponges and ground effects made using recycled pre-dyed
sawdust, sprinkled over brushed on PVA glue. Students
are supplied with the following additional resources:
resources (PDF and JPEG format) 1.
Wind Power UK 2.
Wind Power US
3. Retail Store
and Doors Solar
Panels Dyed Sponges
By Week 4
By Week 5
Research possibilities: Global Warming Kids Site
Students are encouraged to follow the news
about global warming NOW
as it develops! BBC October 20, 2004
see Extra Supplementary Information
9 Module 2 ( 11 weeks ) ~
Shop Front Project . Students
are invited to research the structure, architecture and
presentation of shop fronts within their community, design
(or redesign) a shop front for a specific market and/or
product/services, produce a specification, produce many
ideas and develop at least one of them into a 1:50 scale
orthographic drawing which they will use to build a model
of their final Shop Front design in thick card (This scheme
could be adapted to have a web site outcome (cyber shop
front) if ICT resources were made available). Students
will explore a variety of graphic techniques and should
gain an understanding of promotion, advertising, sign
writing/typography, systems &
access rights and basic English planning requirements.
resources (PDF and JPEG format). To be added here
- before the project starts on 11th April 2005.
10 Module 1 ( 13 weeks )
GPS, Product Design Project.
Students who opt to study Graphic Products at GCSE begin
their course immediately with a project that focuses on
product design. The first four weeks concentrates
on training students to pursue research for a design brief
and its subsequent analysis in an encouraging and structured
way. The project follows the "design process"
according to the requirements of the Examination Board,
This project looks at the growing use of GPS technology
and looks forward to a time when it is as available and
high-tech as mobile telephones and MP3 players.
Students are encouraged to work cooperatively as
design teams; the "High Flyers" encouraged to
support those more academically challenged. The
resulting creative and positive atmosphere noticeably
enhances everyone's learning.
A special thanks to www.garmin.com for promptly
and positively answering student email requests for research
10 Module 2 ( 6 weeks )
successfully designing a potentially new and better product,
students undertake a short project, covering the necessary
art of promotion, focusing on both the form and content
of advertising, typography, aesthetics, layout, logo design,
corporate identity, manufacturing processes and various
methods of media presentation.
10 Module 3 ( 11 weeks )
Sustainable Habitats Project.
Potentially the most exciting and challenging project,
looking at the very serious and topical issue of global
warming and how this and future generations will need
to take individual and corporate responsibility to change
lifestyles, including the issue of habitat design.
Students will have an opportunity to receive research
assistance from the local Borough Planning Office as
they find out amongst other things, what their Local
Authority is doing to meet the challenge of Agenda 21,
called Local Agenda 21.
The outcome should be the design and/or promotion of
a sustainable habitat.
resources (PDF and JPEG format) 1. Wind
Power UK 2. Wind
Power US 3.
Students are encouraged to follow the news about global
warming NOW as it develops!
BBC October 20, 2004
11 Final Exam Coursework and Revision ( 18 + 4 weeks
GCSE Final Project and Exam Prep.
Year 11 GCSE exam coursework starts immediately following
the student review of Year 10 summer Graphic products
Exam results. This enables the gathering of research
material during the summer to ensure the viability of
each students' personally chosen project outline.
Examination Board AQA,
provides a broad remit within its GCSE Graphic Product's
"Specification" of course requirements Design and Technology (Graphic Products) Full and Short Course 2005, in which a number of "Project Outlines"
are identified without intention of being exclusive
or exhaustive. The major
part of the students' final project is a three dimensional
model outcome, representing
a full 60% of the exam coursework marks.
The Final Project in turn represents 60% of the
whole GCSE exam. After
exam coursework is submitted for final assessment and
moderation, students sit a written/drawn examination paper
of the total marks).
resources (PDF and JPEG format) Dimension Convention Worksheet
Mock Exam Practice 1
3D Wheels Helper
Year 11 scheme was constructed progressively during the
last academic year in cooperation with colleague and Deputy
Mr T J Wilkes. It covers
18 working weeks following a summer vacation before the
final submission towards the end of February the following
year. The work scheme also contains an additional
four weeks schedule for exam preparation.
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